Path of building https://pastebin.com/40HHGyVk, Abyssal Volatile Poet: https://www.pathofexile.com/forum/view-thread/2057243, Last edited by lallalaus on Aug 23, 2018, 11:53:30 PM, Last edited by lallalaus on Apr 10, 2017, 10:27:55 AM. Poacher's/Warlord's Mark works well except for curse immune.
All of your points to improve clear speed are also on point. param = charge|Item Charge|0.0|number|0.0-100.0 I love how many ideas and concepts people are coming up with around this unique. Channeling will root you in spot, leaving you vulnerable. Pathfinder has several nice synergies with this build.
Switching to KB too early can be a mistake.
You'll be hovering around 65%/55% for normal play, and can add Vaal Grace to cap dodge during dangerous spots.
Obliteration now has (25-50) to (85-125) added physical damage (from 24-30 to 80-92). Dark Temptation 5 Obliteration "Only a fool looks to the occult for power and expects to be spared from its wrath." You won't get the full experience.
form = repairForm
Note that this is "less prone" and not "immune to".
Ouch. Unfortunately, we have low upfront DPS by default and would have to balance scaling the chaos explosion chain reaction as well. I have made and remade these tree endless times over the last week, but if anybody has idea for improvements I would be happy to consider them. The build doesn't use many uniques, so you can get ES from most pieces.
It may still be worth using it with flame surge perhaps. I had AA + Warlord's Mark on when I died.
You can use a Divine Orb to update existing versions of the item to these new values. Single target and mana cost is a bitch, but use frost wall, a mana on hit jewel and maybe some mana leech. Dual curse is an option, but switching auras for curse immune maps is mega annoying. I would say by far the most powerful you can do with those wands. This is kind of a generic solution and strained by the fact you want a quicksilver and Atziri flask too. Hi, I cannot guarantee I'll be very active on this thread, but will try my best to do so.
Thanks for every input, Edit: Just in case I'll drop the wiki to it: https://pathofexile.gamepedia.com/Obliteration.
f) Get Vaal Pact and scale higher upfront damage. obliteration wand explosion scales and can easily start a chain reaction (screenshots to show) (self.pathofexile) submitted 3 years ago by BagPackBack One explosion does 85-90% of targets maxlife as chaos dmg on this build and AoE (50inc here from tree and carcass) is more then i expected.
I played this as Pathfinder 2 week flashback on HC. level 2. The first first iteration of the build used this as its single target (the first one was really bladefall poison, but that was deleted from the game with the poison rework/nerf). player than I am, so you might also want to hear his perspective. Trying to get a ton of usage out of that wand is difficult when you can just spec a node that does the same thing on Occultist's tree and just use something like dual Void Batteries instead.
Maybe because i focused on chaos damage. just I started this build. https://pathofexile.gamepedia.com/Obliteration?oldid=595695, (26-32)% increased Critical Strike Chance, Gain (13-15)% of Physical Damage as Extra Chaos Damage.
You can always weapon swap to them for mapping if you're doing a spell based build.
The build has allowed me to reach my highest level on a character, and clear lots of content I had never seen before for a first time. I assume they are going to patch this immediately though.
b) Use Rumi's Concoction. Any tips with leveling? Yeah, the lag spikes are a legit issue, but for the most part it is caused by everything dying at once.
I've yet to do Breachstones, Uber Atziri, Pale Court, and Perandus Mannor, but have done everything there is to my knowledge (not sure if I'm forgetting anything else).
People were citing hitting 4000 dps kinetic blast, and I just never got to that point. .Problems?
You'll take self-damage by casting Dark Pact, and scaling your damage will be a task to endure.
Obliteration has a special attack called Devour, which uses 100% adrenaline.
I played the RF slayer thing twice, it works really well in lower tiers and is quite relaxing. Just search up some obliteration blade vortex builds, I've seen em work quite well as mapclearer. I'm slightly optimistic for the new sound system in 2.3. if u post your tree i can help you. Spiritual successor to Diablo 2, Press J to jump to the feed. PoE 3.9 Dela's Obliteration tribute Leonel Giese. Having enough chaos damage nodes in the tree is important.
Grabbing two Spreading Rot jewels would replace two pricy jewels (at the cost of two %life mods) You'll also have to get used to dropping a Whither Totem for bosses.
So yeah, they're definitely a thing you can build around, just remember that they are a clear thing only pretty much, it's not a bad idea to have a weapon swap to something better suited to boss killing. GOGO reddit hivemind! Much of this is due to its extremely low cost and my complete lack of interest in trading. The only down side of this is that you get basically no bonus against bosses which is a rough spot for us already. This provides a very substantial boost to our Chaos explosions. The Obliteration's special attack, Devour. Obliteration is outdated sadly. Man i thought that vaal cyclone and Gratuitous Violence was bad, but that takes it to the next level. Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage is the same mod as Profane Bloom. Note that this field only accepts full words. You can get 2-6% tree, 1% per jewel, 1-2% glove craft, 2-4% ammy corrupt for DW and shield. This build uses Obliteration as a weapon swap to not crash the instance. The idea of this setup is to exploit the extra chaos damage from.
By using our Services or clicking I agree, you agree to our use of cookies. It seems to help a lot on rares since the normal mobs around them explode first and stacked poison on them. I really don't think that I will get to the point where I feel confident entering that map with it's high potential for "spike" damage.
It's bonus effect is even worse than 1 craft mod and the explosion effect clears worse than HoI and impulsa.
Vaal Breach = Dead bosses. I'm so glad you gave it a spin in the flashback league on HC no less.
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You'll also have to deal with 'hitting yourself' for a portion of your HP with each cast.
I can't help but feel that this build is more for once you get established and can afford getting double + to chaos damage on good rings, and have a level 19-20 added chaos damage. Sometimes an apprentice becomes a master through countless hours of hard work and practice. I'll look for it later, it's time to follow daily tasks.
In the prison of all sins, will you grasp godhood or sorrow? At this point, the small bit of physical can reflect and kill you. Pathfinder is far greater with dying sun ofc (since you don't need to use a negative doubledipping multi in GMP). You can also spell dodge if you go Phase Acro.
TL;DR The Obliteration wand is strong, cheap, and feels different than most of the builds I have tried. This is useful when you're looking for upgrades or trying to price something.
I did however feel a bit squishy, mostly to monsters that use skills like Flicker Strike or Leap Slam, where they can get up close in a hurry and deal large amounts of spike damage.
You have to consider the 8 Ascendancy points if you want to play this build up to the higher levels and not just as a league opener. I don't think that this is the most powerful option, but I do feel as though it is the best balanced option. They also have additive chances, so using two of them isn't two 20% chances to detonate, it's a 40% chance to detonate, which also stacks with Profane Bloom if they are cursed, resulting in a potential 65% chance that can trigger off of itself and scale off of chaos damage, increased chaos damage taken, etc. Press question mark to learn the rest of the keyboard shortcuts. Random thoughts on the build and things to improve clear speed: Move speed is important. Kek_is_love has posted in-depth information regarding his Flame Surge setup on pages 8-10 of this thread. It is a super fun build.
It can be repaired by a Repair NPC for 4,500,000 coins, or for less at an armour stand. Elemental Reflect map mods become an issue. As for what builds use them, I used them on a blight based build, specifically with the goal of scaling off of corpse detonation for Delve purposes.
Cheap 2.
Second, it offers additional flask effect to make OP flasks even more OP. Could possibly try chancing coated shrapnel jewels Also self cast bladefall occultist works well New comments cannot be posted and votes cannot be cast, More posts from the pathofexile community, A subreddit dedicated to Path of Exile, an ARPG made by Grinding Gear Games.
Base type damage increased to 32-59 (up from 26-48). Added Chimera and Hydra boss fights. Thanks for stopping by. This page was last edited on 12 March 2020, at 20:20. Dyadian Dawn - wow, that is bold.
I will be updating the thread regularly and I will adjust the tree once patch notes are released for those interested. I'm still working on this, but it's possible a physical spell or trap could work for both single target and AOE clear.